Work done early in 2019 at Weta Workshop helping establish some key design elements for Director Simon McQuoid's Mortal Kombat film.
This is an early design for Goro, I tried to present a new take on the 4 arms, with two being smaller more human-sized. I also explored a thicker skin for him, more like a Rhino. However, it was decided that his design should steer closer to his iconic look in the game.